
Project Summary
Role
UX & Interaction Designer
Timeline
Jul - Dec 2025
Skills
AI Interaction Design, UX Research, UX/UI Flow, High-Fidelity Prototyping, Experience Videos
Achievements
11 AI PC concepts developed, Granted patent for physical AI interaction surface
Research & Synthesis
Conducted task-based user research sessions to understand how people use AI on PCs today, where they struggle, and what they expect from future AI-powered laptop experiences. Synthesized findings into user needs, pain points, and behavioral insights that shaped the next phase of concept development.
AI Landscape & Opportunity Mapping
Connected user research insights with broader AI landscape research to identify emerging behaviors, product gaps, and future opportunities for PC experiences. Translated these findings into 4 strategic opportunity areas that guided concept development.
Concept Design & Storytelling
Designed 11 future AI PC concepts, translating them into UX/UI flows, interaction models, high-fidelity prototypes, and concept videos used to test desirability with 500 participants and communicate concept value to stakeholders.
Patent Prototype & User Validation
Designed an interactive prototype for a granted patent concept focused on a physical AI interface. Tested the prototype through in-person user research sessions, where participants interacted with the prototype and provided feedback on usability and desirability.